Human:
"I want to make an animated series for 7–12-year-olds.
Big adventure. Heart. Action. Scale. Excitement.
Like a love letter to the ’80s - but fresh.
What’s out there right now? Is anyone making this? Or at least making it well?"
-
Kipo and the Age of Wonderbeasts:
A colourful sci-fi quest about a girl navigating a strange surface world after an apocalypse. It’s widely praised for its world-building and character depth.
-
DreamWorks Dragons: The Nine Realms:
Part of the How to Train Your Dragon universe, with dragons, exploration and ongoing stakes.
-
Abominable and the Invisible City:
A fantasy adventure where kids explore a hidden world of mythic creatures connected to their city.
-
Hailey's On It!:
a science-fiction adventure built around a girl trying to complete tasks that could save the world.
Human:
"Is there a gap because kids don't want these kinds of shows anymore?
I know my daughters do but perhaps they are biased because of their father’s influence?"
- Episodic (easy to drop into at any point)
- Shorter and faster to produce
- Algorithm-friendly for recommendation systems
- Lower narrative commitment for viewers
Epic quest stories tend to be the opposite:
they require world-building, continuity, character arcs and patience. That makes them slightly riskier from a commissioning perspective, even if the payoff can be larger when they work.
There’s also a structural shift:
in the 80s and 90s, adventure shows competed mostly with other TV shows. Today they compete with YouTube, games, Roblox worlds, and interactive storytelling, which all deliver scale and exploration in different ways.
So your daughters enjoying epic stories doesn’t necessarily mean they’re unusual. It likely means they’re responding to something very durable in storytelling: children consistently gravitate toward big worlds, clear stakes, heroes on journeys, and the feeling of discovery.
The real question isn’t whether kids want epic quests.
It’s whether the current commissioning system is optimised to produce them.
Human:
"Now there's a lot of worry about kids and their migration to You Tube and Roblox - as you state. Do you think it's because commissioners are favouring this safer approach?"
Robot:
"Partly — but it’s not the whole story.
Children’s migration toward platforms like YouTube and Roblox is mostly driven by structural advantages those platforms have, not simply by what TV commissioners choose to make.
Those platforms offer three things traditional television rarely can:
- Immediate control – kids choose exactly what to watch or play, instantly.
- Infinite volume – there is always another video, creator, or game world.
- Participation – especially with Roblox, children aren’t just consuming stories, they’re inhabiting and shaping worlds.
That said, commissioning trends do play a role.
When broadcasters favour short, low-stakes, easily repeatable formats, they unintentionally weaken one of television’s historic strengths: deep, immersive storytelling. Epic adventures, mythic quests and big worlds give kids a reason to return deliberately rather than just scroll for the next thing.
Interestingly, the success of large narrative worlds elsewhere — from Minecraft to story-driven series like Avatar: The Last Airbender — suggests children still respond strongly to scale, lore and exploration.
So, the shift toward YouTube and Roblox isn’t simply because TV commissioners changed their strategy.
But if television produces fewer expansive worlds and fewer long adventures, it does risk giving up the exact territory where it can still compete most effectively."
Human:
"So… there is chance that epic adventures could make the ultimate comeback!?"
If a television series can deliver:
- a clear quest
- a world that keeps unfolding
- characters that grow over time
then it can tap into something very durable in children’s storytelling.
So yes — an epic comeback is entirely possible.
The real question is simpler:
who will be the first to make the next great one?"
Human:
‘Nuff said!’
{Puts head down and cracks on with the current slate of epic IP’s they are developing.}
Why not get in touch and see how epic we could make your project?
